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Computing

Computing Intent

 

At Colburn, the aim of our computing curriculum is to provide our children with the computing skills required for their futures. Our curriculum is ambitious, inclusive, and engaging – promoting a life-long curiosity in the digital world.

 

Our intent is to give all children the skills and confidence to use computing and ICT to enhance learning and develop motivation in a safe and responsible way. We recognise that all Colburn children are entitled to high quality hardware and software, and a structured and progressive teaching approach that equips Colburn children with the skills to use digital technologies effectively.

Computing Long Term Planning (including knowledge and skills)

Computing

Year 1

Year 2

Year 3

Year 4

Year 5

Year 6

Autumn

Information technology

Log on, create, save content 

Recognise digital devices in home / school environment

Coding
J2Code / Scratch Jnr – Alice around Wonderland (animation)

E-safety

Being respectful online and recognising

acceptable/unacceptable behaviours

Information technology

PowerPoint
(Vikings history research)

Using other input devices (camera to upload)

Typing speed activities

Coding
Code Club Projects
Scratch

Ghostbusters (game)

A talking chatbot (animation)
 

E-safety

Understand that personal online content and information may be seen by Internet at-large; privacy settings

Information technology

Recognising / sorting input and output devices

Information technology

Using search filters effectively

Spring

E-safety
Asking for help and support

 

E-safety

Keeping personal information private

 

 

Information technology

Accurate web searching, understanding networks/Internet Typing speed activities

 

 

Coding

Code Club Projects
Scratch
Mosquito Patrol / Deep Sea Sushi (game)
Lost In Space (animation)

 

Information technology

Excel

Input data from temperature change experiment (science); chart/graph

Information technology

PowerPoint or Publisher; tourism brochure for Tynemouth Nature Reserve

Coding

Bee-Bot basic movements; introduction to algorithms

Information technology

Recognise digital devices beyond familiar environment

Summer

Coding

Introduction to J2code;
rocket visiting planets

(directional instructions)

 

Information technology

Log on, create, save, open, print content
(May be related to History of Chocolate / Ivory Coast) 

 

Typing speed activities

Coding

Introduction to Scratch

Saying Hello (animation)
Cat and mouse (game)

Information technology

Ranking search results, understanding servers

E-safety

Discuss and understand age-appropriate content, privacy settings

Coding

Code Club Projects
Scratch

Create your own adventure game

E-safety

Responsible use; asking for help and support (advanced, e.g. report features)

 

Information technology

Using search filters
Typing speed activities

 

KS2 are improving their computing skills

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